我们介绍并讨论了一个运行时体系结构,该架构将感官数据和分类器与基于逻辑的决策系统集成在一起,并在电子健康系统的背景下,用于康复神经运动障碍儿童。在此应用程序中,儿童以游戏的形式执行康复任务。该系统的主要目的是从可用的传感器和分类器(例如,眼镜跟踪器,运动传感器,情感识别技术)中得出一组儿童当前的认知和行为表现(例如参与,注意力,任务准确性)的参数。 )并做出相应的决定。这些决策通常旨在通过在注意力较低时触发适当的重新参与刺激,改变游戏或使孩子对任务失去兴趣时的困难来改善孩子的表现,因为它太容易了。除了对情绪识别和头部姿势估计的最新技术外,我们还使用了事件计算的概率和认知逻辑编程方言的运行时变体,称为认识论概率概率事件。特别是,该符号框架的概率组成部分允许与机器学习技术的自然接口。我们概述了体系结构及其组件,并通过讨论运行的示例和实验来展示其一些特征。正在考虑逻辑编程理论和实践(TPLP)的出版物。
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Computational units in artificial neural networks follow a simplified model of biological neurons. In the biological model, the output signal of a neuron runs down the axon, splits following the many branches at its end, and passes identically to all the downward neurons of the network. Each of the downward neurons will use their copy of this signal as one of many inputs dendrites, integrate them all and fire an output, if above some threshold. In the artificial neural network, this translates to the fact that the nonlinear filtering of the signal is performed in the upward neuron, meaning that in practice the same activation is shared between all the downward neurons that use that signal as their input. Dendrites thus play a passive role. We propose a slightly more complex model for the biological neuron, where dendrites play an active role: the activation in the output of the upward neuron becomes optional, and instead the signals going through each dendrite undergo independent nonlinear filterings, before the linear combination. We implement this new model into a ReLU computational unit and discuss its biological plausibility. We compare this new computational unit with the standard one and describe it from a geometrical point of view. We provide a Keras implementation of this unit into fully connected and convolutional layers and estimate their FLOPs and weights change. We then use these layers in ResNet architectures on CIFAR-10, CIFAR-100, Imagenette, and Imagewoof, obtaining performance improvements over standard ResNets up to 1.73%. Finally, we prove a universal representation theorem for continuous functions on compact sets and show that this new unit has more representational power than its standard counterpart.
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According to the latest trend of artificial intelligence, AI-systems needs to clarify regarding general,specific decisions,services provided by it. Only consumer is satisfied, with explanation , for example, why any classification result is the outcome of any given time. This actually motivates us using explainable or human understandable AI for a behavioral mining scenario, where users engagement on digital platform is determined from context, such as emotion, activity, weather, etc. However, the output of AI-system is not always systematically correct, and often systematically correct, but apparently not-perfect and thereby creating confusions, such as, why the decision is given? What is the reason underneath? In this context, we first formulate the behavioral mining problem in deep convolutional neural network architecture. Eventually, we apply a recursive neural network due to the presence of time-series data from users physiological and environmental sensor-readings. Once the model is developed, explanations are presented with the advent of XAI models in front of users. This critical step involves extensive trial with users preference on explanations over conventional AI, judgement of credibility of explanation.
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Enterprise resource planning (ERP) software brings resources, data together to keep software-flow within business processes in a company. However, cloud computing's cheap, easy and quick management promise pushes business-owners for a transition from monolithic to a data-center/cloud based ERP. Since cloud-ERP development involves a cyclic process, namely planning, implementing, testing and upgrading, its adoption is realized as a deep recurrent neural network problem. Eventually, a classification algorithm based on long short term memory (LSTM) and TOPSIS is proposed to identify and rank, respectively, adoption features. Our theoretical model is validated over a reference model by articulating key players, services, architecture, functionalities. Qualitative survey is conducted among users by considering technology, innovation and resistance issues, to formulate hypotheses on key adoption factors.
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Mixtures of von Mises-Fisher distributions can be used to cluster data on the unit hypersphere. This is particularly adapted for high-dimensional directional data such as texts. We propose in this article to estimate a von Mises mixture using a l 1 penalized likelihood. This leads to sparse prototypes that improve clustering interpretability. We introduce an expectation-maximisation (EM) algorithm for this estimation and explore the trade-off between the sparsity term and the likelihood one with a path following algorithm. The model's behaviour is studied on simulated data and, we show the advantages of the approach on real data benchmark. We also introduce a new data set on financial reports and exhibit the benefits of our method for exploratory analysis.
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In this work, we introduce a hypergraph representation learning framework called Hypergraph Neural Networks (HNN) that jointly learns hyperedge embeddings along with a set of hyperedge-dependent embeddings for each node in the hypergraph. HNN derives multiple embeddings per node in the hypergraph where each embedding for a node is dependent on a specific hyperedge of that node. Notably, HNN is accurate, data-efficient, flexible with many interchangeable components, and useful for a wide range of hypergraph learning tasks. We evaluate the effectiveness of the HNN framework for hyperedge prediction and hypergraph node classification. We find that HNN achieves an overall mean gain of 7.72% and 11.37% across all baseline models and graphs for hyperedge prediction and hypergraph node classification, respectively.
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Graph Neural Networks (GNNs) have become increasingly important in recent years due to their state-of-the-art performance on many important downstream applications. Existing GNNs have mostly focused on learning a single node representation, despite that a node often exhibits polysemous behavior in different contexts. In this work, we develop a persona-based graph neural network framework called PersonaSAGE that learns multiple persona-based embeddings for each node in the graph. Such disentangled representations are more interpretable and useful than a single embedding. Furthermore, PersonaSAGE learns the appropriate set of persona embeddings for each node in the graph, and every node can have a different number of assigned persona embeddings. The framework is flexible enough and the general design helps in the wide applicability of the learned embeddings to suit the domain. We utilize publicly available benchmark datasets to evaluate our approach and against a variety of baselines. The experiments demonstrate the effectiveness of PersonaSAGE for a variety of important tasks including link prediction where we achieve an average gain of 15% while remaining competitive for node classification. Finally, we also demonstrate the utility of PersonaSAGE with a case study for personalized recommendation of different entity types in a data management platform.
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G-Enum histograms are a new fast and fully automated method for irregular histogram construction. By framing histogram construction as a density estimation problem and its automation as a model selection task, these histograms leverage the Minimum Description Length principle (MDL) to derive two different model selection criteria. Several proven theoretical results about these criteria give insights about their asymptotic behavior and are used to speed up their optimisation. These insights, combined to a greedy search heuristic, are used to construct histograms in linearithmic time rather than the polynomial time incurred by previous works. The capabilities of the proposed MDL density estimation method are illustrated with reference to other fully automated methods in the literature, both on synthetic and large real-world data sets.
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This paper presents an introduction to the state-of-the-art in anomaly and change-point detection. On the one hand, the main concepts needed to understand the vast scientific literature on those subjects are introduced. On the other, a selection of important surveys and books, as well as two selected active research topics in the field, are presented.
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Iterative regularization is a classic idea in regularization theory, that has recently become popular in machine learning. On the one hand, it allows to design efficient algorithms controlling at the same time numerical and statistical accuracy. On the other hand it allows to shed light on the learning curves observed while training neural networks. In this paper, we focus on iterative regularization in the context of classification. After contrasting this setting with that of regression and inverse problems, we develop an iterative regularization approach based on the use of the hinge loss function. More precisely we consider a diagonal approach for a family of algorithms for which we prove convergence as well as rates of convergence. Our approach compares favorably with other alternatives, as confirmed also in numerical simulations.
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